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Re:The new hire who showed up is not the same person we inte... by eternityforest on Monday January 31, 2022 @08:59PM (#30157683)
Game dev always seemed like a highly specialized thing to me. Performance critical, uses real math, lots of local instead of just server work, art assets...

I'm not saying everyone uses git, but it seems like there's probably not many people who have never had to learn it.

Especially when "knowing git" often means memorizing about 8 commands total if you're not on really big team.

When I pushed for a transition from no VCS at all to git, we couldn't use branches at first for fear that someone would need to access something and not be able to, if someone who actually knew git wasn't around.

Maybe their idea of "Can't use git" means "Can't use it well?"

Re:The new hire who showed up is not the same person we inte... by uxp100 on Monday January 31, 2022 @09:49PM (#30158034)
I mean, a lot (most?) of the largest companies in software don't use it primarily. That being said, I agree that "knowing" git enough to for daily use is picked up very quickly. Your day to day usage of git is I'd say, medium complexity for source control. I've used tools where even cloning the repo could be a hassle, and there were nearly as many footguns as git, without reflog to recover.