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Re:WebAssembly: The New Kubernetes? by nullifidian on Saturday January 22, 2022 @05:14AM (#30035354)
Qt3D examples use GLSL shaders. This example has 3 shader variants for different platforms https://code.qt.io/cgit/qt/qt3d.git/tree/examples/qt3d/advan...

What are you talking about? Are you saying that https://doc.qt.io/qt-6/qsgmaterialshader.html is less "castrated" than WGSL ? Doesn't look like it. I don't even see the spec, it only says "Vulkan-style GLSL"

>Here is a little secret

Google and Apple definitely have more resources to spend standardizing WGSL (WebGPU has a Conformance Test Suite) than whoever owns QT this time of the year.

Re:WebAssembly: The New Kubernetes? by pjmlp on Saturday January 22, 2022 @06:06AM (#30035640)
Enjoy trying to make WebGPU having any commercial meaning outside the browser, done here.