If they get together and build an OS they are generally more interested in throughput than security models.
Both have pro's and con's but the fact is: one is more popular with the "just get something working" crowd for better and worse.
monolithic kernels are good for building features quickly and runtime performance, but the security design reminds me of 90s era computer security approaches, where firewalls were supposed to stop all threats and behind them security was lax on internal networks. microkernels are much more similar to today's more effective defense in depth approaches.
what does it matter if your kernel is fast and featureful if you cannot trust it?
As an example, think of how Rust treats thread communication. The API looks like you're passing messages, but the whole data isn't being copied when you send a message, you're just sending a pointer. The compiler keeps track of making sure ownership rules are respected.
One of the nice things about using a message passing API internally even if the implementation is just single-address-space shared memory is that if you really want more security you can change the implementation to be one where actual message passing takes place, and threads are isolated into separate address spaces like you would do in a proper microkernel. Whether you turn that on or not depends on whether security or performance are more important for your chosen application. It would be much harder to convert something like the Linux kernel into a microkernel.
Tanenbaum already lost the debate a long time ago. Minix is running in Intel CPUs but it's hardly exercising the benefits of a micro-kernel architecture. General-purpose PCs are running mono-kernels.
Maybe the micro-kernel will prove useful at some point in the future, but that's just theoretical. But _this_ war was lost. Maybe they'll win the next one!
i predict that the successor will ultimately be a microkernel architecture with ipc that is built from the ground up to be hardened against hostile components and will be accelerated in hardware. i predict we'll see something like realtime cryptographic proofs of both the identity and correct execution of operating system component code and the code of user programs.
Rather than tying ourselves into knots trying to extend the one kernel, we can just run 50 kernels, and have abstractions to connect them into a distributed OS (think Plan9). This allows the kernel to be simpler, provides an easier path to standardized interfaces between components, and lets us infinitely scale a single system, with stronger isolation guarantees.
It's basically a microkernel but the components are farther apart. And because of that you can do things like have multiple different kernel versions interoperate over one stable abstraction/API/whatever. SSI clusters are another example of this, they just happen to be using the same kernel, but they don't have to.
Also Android has tamed Linux into a pseudo-microkernel with Project Treble, where all drivers are their own processes using Android IPC.
On Android traditional Linux drivers are considered "legacy" and kept around for compatibility with upstream and previous Android versions pre-Treble.
And lets not forget that those running Intel hardware need Minix to run Linux.
Ah and containers are nothing more than playing at microkernels with monolith OSes.
And if the kernel is Linux, I'm not so sure about fast.
Relative to Linux, seL4 has:
- Order of magnitude faster context switch.
- Order of magnitude lower scheduler latency.
- Order of magnitude faster Inter-Process Communication.
Often these APIs even look an awful lot like late generation microkernel shared memory buffer protocols. DRI and uring in linux for example.
A lot of the "microkernels are inherently slow" meme is built on how earlier port-based message passing kernels like mach worked.
What the hell is a microkernel here? What kind of security are you talking about?
User space filesystem and network implementations still need access to the hardware. Multiplexing that access is a kernels job. The more you want to separate and hide that between clients the higher the cost.
As far as i understand your argument you are saying "If an application has a dedicated hard drive there will be little overhead"
But increasingly people realize that the performance of writing to a TCP socket in a unikernel also pretty much sucks and you get a much better result as you move more and more of it into user space. For example you decide, correctly, that TCP is obsolete and you switch to QUIC. Now the existence of the Linux TCP stack is of no value to you. You furthermore discover that Linux firewall, traffic control, and routing also kinda sucks, so you start using raw networking. Then you discover that trying to get your frames processed on the right core at the right moment isn't great in Linux, so you just take over the whole net device with DPDK.
Now, nothing in the whole Linux network stack is of any use to you at all.
The same thing can happen with storage. Maybe you started with files on XFS but then eventually you were using disaggregated storage where a service takes over the whole device with SPDK, and all the storage users are talking to the service instead of the kernel.
Chances are the weird corner case where the TCP implementation blows up was seen in a dozen other Linux applications and fixed, but the same case inside your entirely userspace QUIC implementation gets to explode while the boss is doing the live $100M pitch demo. Awkward.
Code that is competing with Linux for performance is likely to be highly concurrent (a big risk factor for bugs) and doing fancy gymnastics with memory (another risk factor) so we're not talking about a landscape where bugs are rare or one where they're very easy to track down.
I believe this sort of thing is one reason Linux is putting more emphasis on safety. As usual for HN this bug already has people saying both "Rust wouldn't catch this" and "actually Rust would catch this", but even if you're quite sure Rust isn't the answer a safer Linux by whatever means makes this argument better for Linux than it is today.
No, they don't. Filesystems don't need access to the hardware, that part is handled by the block device driver. Network stacks (e.g., TCP/IP) also don't need access to the hardware, that part is handled by the network interface driver.
Liedtke's L4 proved that a performant microkernel is possible.
Later, SMP changed the scenario considerably, as all of a sudden the microkernel multiserver fits SMP like a globe, while monolithic kernels need the complexity of locks to handle it.
Mach, the microkernel, is not using in OS X and never has been.
Mach, the API, is used (mostly due to legacy reasons).
OS X has a Linux-style monolithic kernel (with legacy Mach APIs in userspace).
The version of mach present in XNU is derived from OSFMK, which derives code from UoU's Mach 4 kernel, and from CMU's Mach 3 kernel. It contains improvements related to threading and contexts. It also definitely exists as more than an API. The code that makes up mach is present and identifiable, and thus is "in" XNU. [1]
>Mach, the API, is used (mostly due to legacy reasons).
See above. Abstractions are exposed, and traps are present, but this is not an API clone, it is mach, albeit modified from the original form. It was specifically chosen for its forward thinking benefits. Mach was not the basis for any major Apple OS prior to OS X. There were no "legacy reasons" to motivate its adoption.
>OS X has a Linux-style monolithic kernel (with legacy Mach APIs in userspace).
You do tend to see different opinions on this. Some argue macOS is a hybrid kernel, because it combines elements from a microkernel (mach), a monolithic kernel (BSD), and IOKit. A single address space is shared by the components though, which leads many to call it monolithic. [2]
Avie Tevanian would disagree, but what does he know?
P.s. Nice job regurgitating Wikipedia in your other comment, without understanding it. I guess with only 30 karma, you've got to get your HN points somehow… Next time, read the Wikipedia entry on Mach so you'll learn that Mach didn't even become an actual microkernel until version 3.0. OS X's XNU kernel branched at 2.5. Oops.
All of those security checks between components and memory passing will cause it to be slower.
But that doesn’t mean it’s a worthy trade off.
People write software in python despite it being slower than C++.
I think that low level filesystem operations are very performance critical.
Anyways, on linux userland filesystem stuff (ie. fuse) is slow because the kernel manages the vfs layer and has to mediate. In a system designed for non-privileged vfs it doesn't have to be anywhere near so involved. And beyond that, there's really nothing in particular that a filesystem driver does that needs to be privileged to 'run fast'.
VFS is pretty much the posterchild case for how you can pull things out of a kernel and maintain performance, tbh. There's no reason at all it can't be fast except the kernel getting in the way rather than helping.
Like many engineering decisions, the choice is not always clear cut. Other commenters have suggested microkernels are clearly superior and not choosing them is stupid, but there are many facets to that decision.
Microkernels are the preferred choice in high integrity computing.
As a reminder, Linux has millions of lines of code, and all of them run with supervisor privileges.
This is not a good architecture. Generally, you'd try to minimize the attack surface.
Multiserver, microkernel systems based on capabilities is where it's at.
seL4 is the better microkernel to build such a system on.