Re:Crypto: The Good, the Bad and the Ugly
by dagmx on Thursday January 06, 2022 @03:39AM
(#29820924)
Your proposal doesn't really make sense from a technical or financial perspective.
Technically, most games aren't interchangeable with assets. There's a wide array of asset formats and bespoke optimizations. It's very hard to take something from one game to another unless they share an engine.
The alternative is the second developer would need to make a corresponding asset for every other one. Though they won't get financially rewarded for it and there's no guarantee that the users will buy the future assets from them instead of elsewhere.
I see this suggestion come up a lot in crypto circles and it's almost certainly always from people who have no experience with game or other real time development, trivializing the cost of asset creation.
Technically, most games aren't interchangeable with assets. There's a wide array of asset formats and bespoke optimizations. It's very hard to take something from one game to another unless they share an engine.
The alternative is the second developer would need to make a corresponding asset for every other one. Though they won't get financially rewarded for it and there's no guarantee that the users will buy the future assets from them instead of elsewhere.
I see this suggestion come up a lot in crypto circles and it's almost certainly always from people who have no experience with game or other real time development, trivializing the cost of asset creation.