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Re:C Runtime Overhead (2015) by averne_ on Monday January 03, 2022 @02:54PM (#29785693)
More importantly this uses the devkitPro/libnx homebrew toolchain, while the OP project uses the official SDK (the "complicated legal reasons" behind the absence of code probably being an NDA signature).
Re:C Runtime Overhead (2015) by Narishma on Tuesday January 04, 2022 @12:50AM (#29791847)
What?