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Re:QOI – The “Quite OK Image Format” for fast, lossless imag... by zigzag312 on Friday December 24, 2021 @02:40AM (#29671307)
Projects with 100+ tracks are not uncommon. Sampler/rompler of a single virtual instrument can play 10+ sounds simultaneously. Playback of an orchestral score with virtual instruments can easily go over 250 simultaneous sounds, so just a real-time playback (without any additional processing) would already be a challenge.
Re:QOI – The “Quite OK Image Format” for fast, lossless imag... by TylerE on Friday December 24, 2021 @04:23AM (#29671944)
In those contexts samples are loaded once and then kept in RAM.
Re:QOI – The “Quite OK Image Format” for fast, lossless imag... by zigzag312 on Friday December 24, 2021 @05:12AM (#29672290)
No, actually only first few dozen KB of each sample are usually preloaded into RAM. The rest is streamed from a SSD. One library of an orchestral section can have 100+ GB of samples. You wouldn't fit all sections in 128GB of RAM.
Re:QOI – The “Quite OK Image Format” for fast, lossless imag... by TylerE on Friday December 24, 2021 @05:16AM (#29672309)
I'm quite aware of the size of large libraries, I own a number of them.

Part of why I built my current machine with 64GB of ram