Re:War stories: how Crash Bandicoot hacked the original Play...
by Sohcahtoa82 on Monday December 20, 2021 @03:44PM
(#29630053)
That's still only ~41 clocks per pixel. I wonder how many clocks multiple and add instructions took on a 486.
It didn't. It ran at ~25 FPS on a 66 Mhz 486 and only ~15 FPS on a 33 Mhz system. It needed a Pentium to reach half the refresh rate, which was 35 FPS at the time.
https://youtu.be/HNlcZetLzY8?t=209