Re:The Matrix Awakens: Unreal Engine 5 Techdemo [video]
by Tajnymag on Friday December 10, 2021 @06:17AM
(#29508615)
Facial animations seemed fine for me. What got me off was surprisingly the body animations. When Keanu and Carrie-Anne were walking and doing hand gestures, it felt really strange. Too smooth.
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Re:The Matrix Awakens: Unreal Engine 5 Techdemo [video]
by mrweasel on Friday December 10, 2021 @06:31AM
(#29508679)
A little later in the video where another character is walking, the butt motion is really weird. It's like someone decided that "her butt will wiggle, regardless of realism".
Re:The Matrix Awakens: Unreal Engine 5 Techdemo [video]
by dsign on Friday December 10, 2021 @06:45AM
(#29508767)
Yes, hers is in fact the only one wiggling.
Re:The Matrix Awakens: Unreal Engine 5 Techdemo [video]
by drcongo on Friday December 10, 2021 @07:03AM
(#29508912)
That bit jumped out at me too.
Re:The Matrix Awakens: Unreal Engine 5 Techdemo [video]
by dkdbejwi383 on Friday December 10, 2021 @06:44AM
(#29508759)
It's the small imperfections that give things away. Before, it was textures that were too perfectly smooth. These days we can make things look a bit more realistically imperfect.
Now, it's animations that are too perfect, as you've pointed out. Even a perfectly trained athlete or ballet dancer still moves in slightly irregular and imperfect ways.
Re:The Matrix Awakens: Unreal Engine 5 Techdemo [video]
by ddnb on Friday December 10, 2021 @08:11AM
(#29509415)
People gliding over the ground is a huge giveaway as well, when you walk past someone else your feet don't slide to the right while you are still walking straight ahead, your movement changes.