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Re:Apple Neural Engine Internal: From ML Algorithm to HW Reg... by treesknees on Thursday December 09, 2021 @01:30PM (#29501069)
I bought my M1 Pro not for the sole purpose of being a gaming rig, but I did certainly buy it with the hopes that it could play games at least better than my old Intel integrated graphics laptop did.

And it does - I can run the PCSX2 PS2 emulator with a controller and my fans don't even spin up. And with Rosetta II there are plenty of Mac games I can play without any issues.

Re:Apple Neural Engine Internal: From ML Algorithm to HW Reg... by photojosh on Thursday December 09, 2021 @09:40PM (#29505853)
Yep. I'm running the Dolphin emulator which runs perfectly, even rendering at a much higher resolution. Except Apple broke Wiimote connecting via the native Bluetooth with Monterey. :(
Re:Apple Neural Engine Internal: From ML Algorithm to HW Reg... by smoldesu on Thursday December 09, 2021 @02:42PM (#29501957)
What do you intend to do when they remove Rosetta?
Re:Apple Neural Engine Internal: From ML Algorithm to HW Reg... by officeplant on Thursday December 09, 2021 @05:07PM (#29503634)
Pray that there are more natively ported games by then, and just not updating and holding onto Rosetta for much longer than I should. Win11ARM in Parallels doing x86 emulation works pretty well for older games and its how I play old shooters and Everquest at the moment.
Re:Apple Neural Engine Internal: From ML Algorithm to HW Reg... by Raymonf on Thursday December 09, 2021 @03:52PM (#29502777)
Use a Windows VM? x86(_64)->ARM64 is not going away on Windows anytime soon.