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Re:SuperH by PandaPanda150 on Monday December 06, 2021 @02:27PM (#29464388)
I wrote a couple of games for the SEGA Dreamcast. There are two things that I remember from back then:

1) The compiler support for SuperH was beyond abysmal.

2) I loved that machine anyway.

Re:SuperH by gkhartman on Monday December 06, 2021 @04:02PM (#29465666)
Any interesting stories from back then? I'd love to hear about any hacks that were unique to Dreamcast if you're willing to share.
Re:SuperH by Bad_CRC on Tuesday December 07, 2021 @05:21AM (#29470895)
I did some homebrew stuff for the Dreamcast back in the day with the KallistiOS stuff by Dan Potter.

I remember that you had to cross-compile from x86 to sh4 on windows and for that you had to first build the entire toolchain from scratch, my pentium 200MMX was not an ideal machine for that :D

Re:SuperH by braincode on Tuesday December 07, 2021 @01:36PM (#29476407)
Which kind of JTAG/debug probe did you use for the Dreamcast? Does it even have such a port exposed and enabled?
Re:SuperH by vernie on Monday December 06, 2021 @02:39PM (#29464537)
Which games?