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Re:IPhone Apps Design Mistakes: Over-Blown Visuals (2009) by wvenable on Wednesday August 31, 2011 @11:37AM (#2946007)
> Do you know why? Because overdesigning SELLS.

Isn't that an assumption though? You haven't built two versions, one overdesigned and one not, and then A/B tested them right? It could just be that over factors besides design makes your app sell.

Re:IPhone Apps Design Mistakes: Over-Blown Visuals (2009) by stevenwei on Wednesday August 31, 2011 @05:09PM (#2947559)
I don't think this is possible without jumping through hoops, releasing multiple versions of effectively the same app probably wouldn't make it past the review process.