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Re:Show HN: Chat in a virtual world - Node Knockout entry by m1 on Tuesday August 30, 2011 @02:54PM (#2942731)
Urgh, sign in with facebook? Pretty cool otherwise.
Re:Show HN: Chat in a virtual world - Node Knockout entry by JonLim on Tuesday August 30, 2011 @03:01PM (#2942755)
This was my reservation as well. I'm pretty stingy about who I give Facebook access to.
Re:Show HN: Chat in a virtual world - Node Knockout entry by CyruzDraxs on Tuesday August 30, 2011 @03:44PM (#2942940)
Was going to do Twitter also, but didn't have enough time.
Re:Show HN: Chat in a virtual world - Node Knockout entry by draebek on Tuesday August 30, 2011 @03:58PM (#2942996)
I was actually confused by this: it wasn't obvious to me that I had to sign in with Facebook to use this site. I actually tried clicking off it and using the cursor keys to move... something, anything, before I decided that signing in with Facebook must be a requirement. I am not used to sites that require me to sign in to Facebook to use them.
Re:Show HN: Chat in a virtual world - Node Knockout entry by cmars on Tuesday August 30, 2011 @05:12PM (#2943278)
[f] Sign in with Facebook

closes tab

Re:Show HN: Chat in a virtual world - Node Knockout entry by vessenes on Tuesday August 30, 2011 @08:54PM (#2943808)
Your loss.

Using FB for SSO increases conversion rates, and takes a whole bunch of burden off app developers. It's a big win for everyone, including you, who may wish to get more cool apps per total programmer-hour in the world.

Re:Show HN: Chat in a virtual world - Node Knockout entry by joshmanders on Tuesday August 30, 2011 @05:15PM (#2943286)
Likewise.
Re:Show HN: Chat in a virtual world - Node Knockout entry by cdata on Tuesday August 30, 2011 @08:11PM (#2943727)
Frankly, that describes the whole Node Knockout this year. It was pretty disappointing.
Re:Show HN: Chat in a virtual world - Node Knockout entry by CyruzDraxs on Tuesday August 30, 2011 @05:14PM (#2943284)
That's kind of the whole point of the app.
Re:Show HN: Chat in a virtual world - Node Knockout entry by cmars on Tuesday August 30, 2011 @05:22PM (#2943317)
Ok... but I won't log into these kind of FB-connected sites before seeing a demo of what it does and what it will do w/ my FB account & contacts. Needs a video or a sandbox or something.
Re:Show HN: Chat in a virtual world - Node Knockout entry by CyruzDraxs on Tuesday August 30, 2011 @05:47PM (#2943415)
It actually doesn't get anything but public info, which you can see in the permissions request page on Facebook. All it does is grab your name, profile photo and url. It doesn't even store anything in a database--it's all in-memory at the moment.
Re:Show HN: Chat in a virtual world - Node Knockout entry by chrischen on Tuesday August 30, 2011 @05:29PM (#2943349)
It can't do anything with your facebook account or contacts. It just gets your friends list as a list of facebook user ids, and your name and other public info.

EDIT: Despite the down votes, my statement is still perfectly true.

Re:Show HN: Chat in a virtual world - Node Knockout entry by lachenmayer on Tuesday August 30, 2011 @07:38PM (#2943673)
Awesome idea, had great fun racing other people I finally ended up talking to! Some qualms/suggestions: - Text wrapping doesn't work properly, the text box doesn't resize with larger messages, the text just gets cut off. - If you miss a message, i.e. someone says something after the message, there is no way of looking at what they said. Some sort of history would be cool. (Maybe scroll out a list when you click on the user?) - It would be cool if you could hold down the arrow keys to move, right now the movement is one by one. To be fair, this does make races more fun! (not that big a bother at all, to be honest!)

Cool idea!

Re:Show HN: Chat in a virtual world - Node Knockout entry by harpastum on Tuesday August 30, 2011 @04:04PM (#2943022)
Sorta similar to an experiment I made a while ago [1]. I do think there's something to spatially-oriented chat, but it doesn't seem to get much traction

[1] http://openforum.samwarmuth.com/n/newmap -- You're a dot. Move using the arrow keys, type+enter to talk. You can click on stuff to build walls. (N.B. doesn't work on firefox)

Re:Show HN: Chat in a virtual world - Node Knockout entry by scottostler on Tuesday August 30, 2011 @05:52PM (#2943431)
I like the concept, and there's a lot of directions you can take it in if you want to keep working on it.

Our team had a similar theme (http://psyche.cc), though we focused on images instead of text.

Re:Show HN: Chat in a virtual world - Node Knockout entry by BoppreH on Tuesday August 30, 2011 @09:29PM (#2943864)
Very similar to http://yourworldoftext.com/ , but that one was text only.

I love the concept, but I'm more inclined to Your World of Text because of the ASCII drawings and anonymity.

Re:Show HN: Chat in a virtual world - Node Knockout entry by sil3ntmac on Tuesday August 30, 2011 @10:54PM (#2944050)
Hey, I made almost the exact same thing a few months ago:

http://nearish.com

Drop me an email at [email protected] if you'd like to talk, I am interested in your solution to scaling.

Re:Show HN: Chat in a virtual world - Node Knockout entry by exit on Tuesday August 30, 2011 @05:45PM (#2943409)
any screenshots? i don't have a fb account and am not about to set one up to try this.
Re:Show HN: Chat in a virtual world - Node Knockout entry by robinduckett on Tuesday August 30, 2011 @03:24PM (#2942859)
Doesn't work.
Re:Show HN: Chat in a virtual world - Node Knockout entry by CyruzDraxs on Tuesday August 30, 2011 @03:44PM (#2942942)
What about it doesn't work?
Re:Show HN: Chat in a virtual world - Node Knockout entry by sirclueless on Tuesday August 30, 2011 @08:31PM (#2943762)
Application Error. Check your logs for details.
Re:Show HN: Chat in a virtual world - Node Knockout entry by CyruzDraxs on Tuesday August 30, 2011 @02:57PM (#2942742)
Ascii cocks, yay. >.>