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Re:This shouldn't have happened: A vulnerability postmortem by pjmlp on Thursday December 02, 2021 @08:44AM (#29415981)
What new concept? When C and C++ appeared they were hardly usefull for game development, hence why most games were coded in Assembly.

After C, alongside TP, got a spot on languages accepted for game development, it took about 5 years for C++ to join that spot, mostly triggered by Watcom C++ on the PC, and PS2 SDK.

There was no GC overhead on the systems programming being done in JOVIAL, NEWP, PL/I,...

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