Re:QOI: Lossless Image Compression in O(n) Time
by pulp_user on Friday November 26, 2021 @11:15AM
(#29351462)
What are you even talking about? Using sRGB won't make skin magically orange.
Re:QOI: Lossless Image Compression in O(n) Time
by pixel_fcker on Saturday November 27, 2021 @01:31PM
(#29362249)
It will if the output is expecting RGB in Rec.2020 or P3 and you give it sRGB data…
A lot of people don't want to play games that look bad - I'd assume that this is going to be a particular issue when a game goes for photo-realistic graphics, only to end with people with orange skin colour on lots of monitors...