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Re:Overengineering can kill a product by activitypea on Wednesday November 24, 2021 @11:10AM (#29331425)
In my experience, the situation you're describing more often results in "sloppy" code -- it seems convoluted, non-obvious, poorly thought out until you realize when the pivots happened. Overengineered code usually looks neat at first glance, maybe even impressive, especially to non-technical stakeholders. Then when you actually dive into it, you notice a bunch of wrong abstractions that introduce layers of indirection without offering any sort of valuable flexibility. "This metaclass that implements a context manager could've just been a slightly longer than average function" type stuff.

A codebase that pivoted multiple times makes more sense the more time you spend in it, an overengineered one makes less.

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