Re:Spy camera detection using smartphone time-of-flight sensors
by frizensami on Thursday November 18, 2021 @03:14PM
(#29269880)
I would love to, but I'm not sure how yet without a major re-write. The augmented reality code we completely rely on is part of Google Play Services for AR. I definitely do understand the benefit of degoogling, so maybe it can be a community effort once I opensource it.
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Re:Spy camera detection using smartphone time-of-flight sensors
by robotresearcher on Thursday November 18, 2021 @11:40PM
(#29273907)
> Google Play Services for AR.
Google’s branding is awful.
Re:Spy camera detection using smartphone time-of-flight sensors
by lrem on Friday November 19, 2021 @01:29AM
(#29274424)
Google Play Music All Access -> YouTube Red
Man, we're so bad at naming, that we keep joking about it... And trying to satire that with internal codenames (the ones engineers give without adult supervision)... And somehow those often seem better than the external names :(
Re:Spy camera detection using smartphone time-of-flight sensors
by bradknowles on Friday November 19, 2021 @01:13AM
(#29274352)
So does this mean the app will not be available on iPhone?
Re:Spy camera detection using smartphone time-of-flight sensors
by frizensami on Friday November 19, 2021 @03:31AM
(#29275032)
It could also possibly work on iOS, but there's a catch we have not yet explored. We're relying on something called the "confidence" score in the ToF camera API, which has 8 possible values (3 bits) in Android, but from what I last saw, has only 3 possible values total in iOS. It's not clear how this lack of info exposed by the APi will affect accuracy.
This is something we'd have to separately test, and ultimately make a wholly different app for if it's feasible on iOS.