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Re:Blender 3.0 takes support for AMD GPUs to the next level by theHIDninja on Tuesday November 16, 2021 @02:27AM (#29237859)
I cannot understand Blender's inanely arcane interface

Every tutorial out there seems to be for a drastically different version where half the shit no longer works in the current one without delving into more and more hidden menus

Every feature is its own labyrinth of menus, every model downloaded seems to be customized to a unique version with nothing similar to another

It is massively disheartening to try to comprehend video tutorials when they're pressing keyboard shortcuts at 20k wpm without explaining them and scouring over every detail trying to understand what they're doing turning an hour long tutorial into a day of confusion

I made a shitty donut and don't even know how I did, that's it

Re:Blender 3.0 takes support for AMD GPUs to the next level by hrnnnnnn on Tuesday November 16, 2021 @03:40AM (#29238300)
It's a powerful tool and it takes time and effort to learn. I was in the same boat as you when I started, but after ~3 years of using Blender more or less daily I find the UI very intuitive and powerful.

One of the nice things about having a very active community is that there's always new tutorials being made, often at the beginner level, on the very latest versions.

Re:Blender 3.0 takes support for AMD GPUs to the next level by theHIDninja on Tuesday November 16, 2021 @03:45AM (#29238331)
Not a single thing about it is intuitive if its UI changes every month.
Re:Blender 3.0 takes support for AMD GPUs to the next level by bavell on Tuesday November 16, 2021 @06:03AM (#29239150)
Sounds like blender might not be for you. Personally I'm super happy with the new UI they revamped a year or so ago in 2.8 (which has barely changed since then). Plus there are tons of great YT videos at all skill levels for inspiration and help. Geometry nodes has been incredible for procedural modeling and I love the direction they're going with it!
Re:Blender 3.0 takes support for AMD GPUs to the next level by hrnnnnnn on Tuesday November 16, 2021 @09:23AM (#29240836)
They constantly make small changes to the UI to improve it. These are good-faith changes aimed at making things clearer, easier to use, and more consistent overall.

Since I use blender a lot I can absorb these changes easily. If you're not using it very often it might be harder. However, I'd contest the idea that the "UI changes every month" since there are usually only two or three releases a year.