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Re:Blender 3.0 takes support for AMD GPUs to the next level by smoldesu on Monday November 15, 2021 @07:35PM (#29235002)
I wouldn't go that far. Nvidia and even Intel have had hardware-accelerated features in Blender (RTX-acceleration and Optix, respectively), so this is more about getting them back on the same level. I do really like AMD GPUs though, I'd be interested to see how this performs on their APUs with the Vega graphics.
Re:Blender 3.0 takes support for AMD GPUs to the next level by Hemospectrum on Monday November 15, 2021 @08:51PM (#29235670)
According to other posts, this won’t support Vega graphics; RDNA1 is the absolute minimum, with RDNA2 being the oldest architecture officially supported. Guess we’ll have to wait for new APUs to see how this fares.
Re:Blender 3.0 takes support for AMD GPUs to the next level by esistgut on Monday November 15, 2021 @07:59PM (#29235223)
OptiX is not an Intel technology, both CUDA and OptiX rendering backends for Blender's Cycles are powered by Nvidia.
Re:Blender 3.0 takes support for AMD GPUs to the next level by cturtle on Monday November 15, 2021 @08:08PM (#29235305)
They probably meant the Intel denoiser bundled with Blender.
Re:Blender 3.0 takes support for AMD GPUs to the next level by dagw on Tuesday November 16, 2021 @03:01AM (#29238075)
OptiX is not an Intel technology

Probably meant Embree