Re:Your users will do what you make easy
by Jare on Monday November 08, 2021 @03:17AM
(#29147103)
It's not about removing anything repetitive - it's about trying to find a balance that works best for the player and for you as the developer/producer.
MMOs and games in general have you experience content in roughly 5 different ways: authored (expensive), procedural (complex and generic), emergent (problems explode with size), repeated (the grind), or user generated. Each game, and each system and region inside a game, is a balance between those.
MMOs and games in general have you experience content in roughly 5 different ways: authored (expensive), procedural (complex and generic), emergent (problems explode with size), repeated (the grind), or user generated. Each game, and each system and region inside a game, is a balance between those.