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Re:Genshin Impact made more money in its first year than any... by jabbany on Thursday November 04, 2021 @02:36PM (#29110911)
Actually I think it's mostly regulatory pressure. Chinese market gacha/lootbox games are required by law to have pity mechanics, must disclose all drop rates, and even provide you with your pull history as well as purchase history. It really shows in the games that come out of there...

When it comes to regulating what is effectively gambling, this is actually a pretty healthy set of rules more countries should follow.

(AFAIK there are no such regulations in the US, which is why lootboxes here usually do not come with drop rates, don't give you any way to view your pull history, and almost never have pity mechanisms)

Re:Genshin Impact made more money in its first year than any... by AlexandrB on Thursday November 04, 2021 @02:53PM (#29111078)
It's pretty sad that "western" lawmakers seem to be mostly asleep at the wheel in regards to all this. The industry's self-regulation by the ESRB has mostly been a joke as well - amounting to a "may contain lootboxes" sticker.