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Re:Introducing the layer based SVG engine by tannhaeuser on Monday November 01, 2021 @01:52PM (#29070290)
AFAIK, SVG2 was supposed to bring that in line with HTML (or rather, CSS' z-index).
Re:Introducing the layer based SVG engine by ksec on Monday November 01, 2021 @03:34PM (#29071844)
Is SVG2 actually coming or is it in Limbo?
Re:Introducing the layer based SVG engine by nzimmermann86 on Monday November 01, 2021 @04:10PM (#29072362)
It totally depends on the implementors, if no one implements it, it won't come. If nobody does the first implementation, no other vendor will follow - it's as easy as this.

For WebKit/SVG, features as z-index are easy to implement in the layer based SVG engine - it's currently disabled, but only because it's lacking dedicated tests: I'd still need to write new reftests covering that.

Re:Introducing the layer based SVG engine by hutzlibu on Monday November 01, 2021 @08:13PM (#29075178)
I remember a article already quite some years ago, expressing much frustration with that. Basically the spec is complicated - and the vendors were unwilling to integrate more complexy. And that seemed to not have changed. Most parties are just interested in making things faster and more stable. (And then one bright day, implement a better, cleaner designed 2D vector standard)