Not really. I'm saying VR is mostly a waste of resources, and that competing against big corp is useless because the system is rigged in their favor. We need to change the system, otherwise we're all doomed (see also End:Civ).
Specifically about online VR (what people call the metaverse for some reason that eludes me), i'm saying that Spritely Goblins is the only project i've read about that is not explicitly designed to abuse/exploit people. There may be others, but i'm not aware of them. Of course that doesn't mean that Spritely protocol can't be abused (like WWW), but it's to my knowledge the only protocol that fits the author's vision of what the metaverse should be (federated and extensible).
Because that is what Neal Stephenson called it in _Snow Crash_, which, though perhaps not the very first, was at least the first widely-popularized description of such a system. I recommend reading the book and comparing it to what we actually have. What we actually have comes up pretty short.
What made Stephenson's Metaverse different was that it was the kind of place where (e.g.) high schoolers would go on dates. Gibson's cyberspace was dark, dark, dark.
AFAICR: Hackers, the corporations they prey on, and the employees and consultants employed by the corporations.
One would think, also the clients paying the corporations for the stuff the employees/consultants produce, but I honestly can't recall; they probably featured very little in the plot, and it's been if not over then very close to thirty years since I read it.
So you're saying THIS is our ONLY hope competing against Meta? After looking at the proposals, I really hope it isn't the only one. We need more.
Either way, the metaverse has multiple winners.