Re:Apple's M1 Pro, M1 Max SoCs Investigated
by throwaway946513 on Monday October 25, 2021 @04:44PM
(#28992892)
Reason for it not being a compelling system aren't inherently obvious to most people:
Games are developed currently to run on x86 Windows machines. Predominantly Windows machines. If the game is designed to run on MacOS, then more likely you'll see a performant experience. The issue isn't inherently architecture or Apple's chips, it's the lack of software choices available on the platform. Though you can now argue that Apple's platform has increased significantly due to the compatibility with the App Store bringing games from mobile to the desktop.
Gamers would like to play the games they've bought (or free to play that they've dedicated time to) on platforms those games support, and most of those games do not support MacOS, or Linux.
However, with Proton emulation, and EasyAC & BattlEye now working with Valve to improve Anti-Cheat on Linux, we may see a greater compatibility with the aforementioned systems enabling cross-platform play.
Games are developed currently to run on x86 Windows machines. Predominantly Windows machines. If the game is designed to run on MacOS, then more likely you'll see a performant experience. The issue isn't inherently architecture or Apple's chips, it's the lack of software choices available on the platform. Though you can now argue that Apple's platform has increased significantly due to the compatibility with the App Store bringing games from mobile to the desktop.
Gamers would like to play the games they've bought (or free to play that they've dedicated time to) on platforms those games support, and most of those games do not support MacOS, or Linux. However, with Proton emulation, and EasyAC & BattlEye now working with Valve to improve Anti-Cheat on Linux, we may see a greater compatibility with the aforementioned systems enabling cross-platform play.