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Re:Open-sourcing the MuJoCo physics simulator for robotics by TaylorAlexander on Monday October 18, 2021 @04:06PM (#28910911)
I similarly did not get in to using MuJoCo because I want all my work to be reproducible with open source. So I spent time trying to get RL working in Godot video game engine, but ran in to some road blocks. I know MuJoCo already has all the necessary pipelines so this is exciting indeed!
Re:Open-sourcing the MuJoCo physics simulator for robotics by pol4ko on Tuesday October 19, 2021 @10:37AM (#28918559)
Hi. Do you mind sharing more of your work with Godot? I'm working in a similar project for software testing.