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Re:The Reemergence of Style in Software by agumonkey on Saturday October 16, 2021 @12:17PM (#28888896)
There's a bit of truth. The era of extremely engineered everything gave birth to flat design for instance. I'm not pro skeumorphism but I remember how odd software felt good in a way. As long as it was fun (good boards, useful programs) you ended up liking the quirks.
Re:The Reemergence of Style in Software by andybak on Saturday October 16, 2021 @02:38PM (#28890253)
I don’t disagree but I didn’t get any of that from that opening statement. It seems to be arguing for diversity in UI which I happen to think is usually a terrible idea.
Re:The Reemergence of Style in Software by ChrisMarshallNY on Saturday October 16, 2021 @05:03PM (#28891486)
> It seems to be arguing for diversity in UI which I happen to think is usually a terrible idea.

I have to agree with this sentiment. I loved KPT, but that was more for the "adventure" aspect. I actually had difficulty using a lot of functions (don't ask me to remember which ones).

It's frustrating, designing innovative UI that also follows convention. It's a joy, when it works.

I have this iOS widget that I wrote[0]. It's really, really cool. Works a charm, and is easy to implement.

But I keep on not using it in my projects. It's too "in your face." I think that UI needs to get the hell out of the way, and just let the user do what they want to do.

I have a couple of more, more conventional widgets, that I use all the time[1], [2].

KPT was "in your face," like no other UI I have ever experienced.

[0] https://riftvalleysoftware.com/work/open-source-projects/#RV...

[1] https://riftvalleysoftware.com/work/open-source-projects/#RV...

[2] https://riftvalleysoftware.com/work/open-source-projects/#RV...