Seriously, there's no way I'd be half as happy working at Intel on Linux drivers as I am working on the M1. And it's not like they support external developers either - most of the chip documentation for Intel/AMD stuff is not public. You can't actually build working graphics drivers from their public docs, not even remotely close. Heck, I had to reverse engineer AMD's GPU microcode to get the variant in the PS4 to work. Totally undocumented stuff.
If Apple had provided a bunch of binary blobs for Linux, that would have been great - for Linux only.
It will be ironic if the mac mini becomes the most open hardware platform for alternative systems.
Of course, if that doesn't convince you, we can always fall on the fact that you aren't the person writing the code, and in the world of free software you don't get to tell others what they ought to spend their time on.