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Re:Run old games in DOSBox in the browser by ck2 on Friday August 12, 2011 @04:00AM (#2876380)
Native client is a horribly bad idea on so many levels. Wiz-bang demos aren't enough to distract from the danger.

Now trojans have one huge, lovely target. Just change browser settings and boom, easy attack. This in combination with hiding everything from users (status bar, url bar, etc.) is super dangerous. It's activex all over again.

Do it in webgl or otherwise, leave native code execution outside the browser.

Re:Run old games in DOSBox in the browser by angryasian on Friday August 12, 2011 @04:22AM (#2876432)
why not hold your pessimism till we actually see something. Security has been a major focal point for NaCl. Until then play some old school games.
Re:Run old games in DOSBox in the browser by jbri on Friday August 12, 2011 @04:21AM (#2876428)
In what way is NaCl worse than webgl?
Re:Run old games in DOSBox in the browser by jbk on Friday August 12, 2011 @05:44AM (#2876608)
Actually it is better for security.
Re:Run old games in DOSBox in the browser by gcr on Friday August 12, 2011 @11:34AM (#2877678)
Proof please?

Whenever I visit a WebGL demo inside Linux w/ NVidia drivers, if there are any complicated shaders, my system hard-freezes, forcing me to reboot.

Until the X developers fix Xorg's security model (like that will happen), and until NVidia fixes their Linux drivers (like that will happen), WebGL will always be one massive gaping security and stability problem for me as a Linux user.

Re:Run old games in DOSBox in the browser by jbk on Thursday August 18, 2011 @06:50PM (#2901489)
So, you are saying the same thing that I am :D
Re:Run old games in DOSBox in the browser by iam on Friday August 12, 2011 @11:38AM (#2877693)
Because it runs userspace code on x86, instead of running kernel-level code on the GPU?
Re:Run old games in DOSBox in the browser by jbk on Thursday August 18, 2011 @06:49PM (#2901486)
Because we know, those days, to sandbox raw x86 code, and not let them access the system and the drivers... However, running shaders directly on the GPU exposes directly graphic drivers, that are not conceived to block unfriendly code.
Re:Run old games in DOSBox in the browser by jbk on Friday August 12, 2011 @05:44AM (#2876610)
Why so?

You don't have access to outside APIs with NaCL.

Re:Run old games in DOSBox in the browser by nikcub on Friday August 12, 2011 @06:58AM (#2876777)
native client has the same sandbox and API access as javascript and chrome extensions