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Re:LLVM 13.0 by jabl on Tuesday October 05, 2021 @12:49PM (#28762002)
> Intel, ARM, IBM, Sony, Nintendo will have to jump in.

Intel and IBM have recently announced their own proprietary LLVM-based compilers, but they seem more interested in backend work to make their own CPU's look good [1] than spending resources on frontend work. I guess that applies to ARM as well.

Sony and Nintendo are, I guess, mostly satisfied? They just want a decently good compiler and toolchain ecosystem, but for games most performance comes from the GPU anyway, chasing low-single-digit performance increases for CPU code doesn't seems like a super good investment opportunity for a game console company.

Re:LLVM 13.0 by nerdponx on Tuesday October 05, 2021 @02:58PM (#28763962)
Is it possible that they're making lots of internal improvements and not upstreaming them?
Re:LLVM 13.0 by pjmlp on Tuesday October 05, 2021 @05:37PM (#28765954)
Definitely, Sony for example doesn't upstream stuff that might reveal architecture details that could help piracy.

There are a couple of talks from them at some LLVM summits.