There's definitely better hardware out there than the Q2 - it just doesn't run the software I need yet.
Valve has great hardware, no question - but this also wasn't about "how to make VR comfortable", it was how I personally make it productive for me. The Immersed software has, until very recently, been Oculus only. They now support the Vive Focus 3, which I hope to try some day (when it's in the budget, or someone notices my article and starts comping me hardware <- subtle hint).
...and I do use (and mention) prescription inserts - $70 at Reloptix, and I'm delighted with the product and my interactions with the company.
Heck, even less than that. I got lenses for my Index for $20. I could have gotten them for as little as $7, but opted for the oleophobic coating to reduce fingerprints when I'm taking them in or out when other people use my headset.
Then you just need a 3D printed adapter which, if you have a printer, you can print with like 5 cents worth of filament, or likely use a 3D printing as-a-Service provider like I did and pay $4 + shipping.
Here's the lens adapter I use. The description has a link to the exact glasses.
My largest gripe with this piece is if you're going to write about comfort in VR, you need to mention the Valve Index. The base model is, in my experience, the most comfortable headset even without modding. If you wear glasses you can find many prescription lens vendors online for ~60-90 USD. Not to mention the top of the line specs on the Index compared to it's competitors.