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Re:Disclosure of three 0-day iOS vulnerabilities by EMM_386 on Friday September 24, 2021 @07:40AM (#28641060)
> Let’s say they have a team of 6 engineers tasked with this.

They are a trillion dollar company. They can have as many engineers as they'd like.

Re:Disclosure of three 0-day iOS vulnerabilities by grey-area on Friday September 24, 2021 @09:23AM (#28641984)
You'd probably be surprised how small some departments are at large companies, if they're seen as a cost centre rather than a profit centre.

I agree they could and should do a lot better, I'm just imagining the probable reasons for this level of dysfunction - the most likely explanation to me is an overwhelmed, overworked department submerged in so many requests that they can't filter out the useful ones or respond in a timely way.

Just as one other example of this, the bug reporting system at Apple is antiquated and seen as a black hole outside the company, probably again due to underinvestment.