News for hackers. Stuff that matters.
Re:Epic launches anti-cheat support for Linux, Mac, and Stea... by dfxm12 on Thursday September 23, 2021 @04:57PM (#28635281)
You want to open up yourself to risk for your identity being stolen and normalize handing out personally identifiable information just to maybe make it harder for cheaters to get in on some of your games?

I don't think the idea has merit. See how long it is taking the Real ID act to become enforced. People barely trust the government with this info, with the ability to get on a plane (among other things) at stake.

Re:Epic launches anti-cheat support for Linux, Mac, and Stea... by bqmjjx0kac on Thursday September 23, 2021 @05:15PM (#28635527)
Thanks to the magic of cryptography, it's possible to prove your identity to someone else without enabling them to impersonate you.

For instance, the third party gives you a nonce, you sign it with your private key, and they verify it with your public key.

Re:Epic launches anti-cheat support for Linux, Mac, and Stea... by yjftsjthsd-h on Thursday September 23, 2021 @07:03PM (#28636709)
Then I can make one key per game.
Re:Epic launches anti-cheat support for Linux, Mac, and Stea... by AnIdiotOnTheNet on Thursday September 23, 2021 @08:28PM (#28637278)
Self-defeating, since part of the point is that your reputation is based on multiple games, so by only playing one game your account already looks suspicious.
Re:Epic launches anti-cheat support for Linux, Mac, and Stea... by JetSpiegel on Sunday September 26, 2021 @12:26PM (#28662190)
What's suspicious about only playing one online game?
Re:Epic launches anti-cheat support for Linux, Mac, and Stea... by AnIdiotOnTheNet on Monday September 27, 2021 @06:55AM (#28669191)
Nothing really, unless people are already suspicious that you're cheating, then having no other games on your account looks extra suspect. The system isn't meant for objective measurement, so if people think you're cheating and you don't have a reputation score to back up your claim that you aren't then you'll probably get banned pretty quickly.
Re:Epic launches anti-cheat support for Linux, Mac, and Stea... by bqmjjx0kac on Thursday September 23, 2021 @09:00PM (#28637481)
Well, your public key is not exactly the same as your identity.

Presumably, there's a commonly-trusted authority that signed your public key, attesting that the key corresponds to some "identity".

If you're concerned about revealing your identity to the third party, there are other schemes. Check out https://datatracker.ietf.org/wg/privacypass/about/

Re:Epic launches anti-cheat support for Linux, Mac, and Stea... by woobilicious on Friday September 24, 2021 @12:29AM (#28638641)
This doesn't solve the issue of stolen accounts, or fraud.

Game companies won't accept a system that has a non-recoverable state like a deleted private key.

If you can assign a new key to your account, then the private keys don't improve trust, and remove the point in having them instead of just OAuth.

In games like Dota 2, there's already an industry for account selling.

It's pretty simple really,

Find some Boomer's ID, who barely does anything but browsers facebook (or better yet, buy an ID of one of the billion in the 3rd world).

Sign up to this service using their id, hire some poor kids in the 3rd world to level up the account without cheats to build rep, then sell the account to a hacker.

Private keys don't solve any of this.

Re:Epic launches anti-cheat support for Linux, Mac, and Stea... by fletchowns on Thursday September 23, 2021 @07:06PM (#28636735)
If you get financing on purchasing a car you have to give financial institutions your personal information, I don't see this as being any worse. Even companies that I'd prefer not to do business with have all my personal details, because there isn't really any alternative. My identity was stolen as part of the Equifax breach. Certain organizations are more reputable than others, and I want this gaming reputation service to be well respected and trustworthy, since that's the only way something like this can work. It's hard to get right, but it can be done.

The alternative is having to run third party closed source anti-cheat software on my computer that is written by god knows who, that has the potential to do an enormous amount of damage if a bad actor were to sneak in a backdoor.

Re:Epic launches anti-cheat support for Linux, Mac, and Stea... by lmm on Thursday September 23, 2021 @10:29PM (#28637998)
> You want to open up yourself to risk for your identity being stolen and normalize handing out personally identifiable information just to maybe make it harder for cheaters to get in on some of your games?

If you look at how much how much time and effort and money people put into these games, it doesn't seem so unreasonable. Another commenter pointed out that you have to give a similar amount of personal information to get a car loan, or, as you say, to get a plane ticket. I suspect a lot of people spend comparable amounts of money and effort on gaming, and probably see it as a bigger part of their lives.