Pretty much any of the closed source emulators that can feasibly run games (i.e., be horribly abused en masse for botting games) are festering piles of crap.
Another super common thing in those low tier trash apps is using your computer as a proxy ala Hola. Pay-per-install for using you to run stolen card traffic.
I play a few games my kids got me addicted to, Williams Pinball, and miscellaneous niche games. They run fine. But I haven't tried some of the popular MMOs or games where farming is basically the point.
I played one of these once (some Final Fantasy thing) and the amount of manipulative social engineering, dopamine triggering sidegames, and manipulation by devs or employed super-players to "mix things up" to try to provoke people to fork over money was appalling.
Thankfully I used almost no money, I paid up for one or two things to see if they would be worth it (they weren't) before I could fully recognize the money extraction treadmill they were trying to get you one.
The games are a fascinating example of hyperinflation too.
Can you elaborate on what's fascinating?
The game devs have complete control over the value of things be it buildings, soldiers, items, etc. The ability to constantly release new tiers/soldiers/etc that instantly devalue previous invested time and work all in service to wring more real-world money from addicts...
Of course once too many new shiny things are released, suddenly the climb/intro for new players is too high.
So suddenly, new players are given far more of the original "currency" of gold and resource to skip past the beginning steps so they can come within shouting distance to where investing money would keep them alive.
Well, it's kind of like a perverse fiat currency and a central government with the power to impose regulations and print currency at will.
The fact that the "central government" started printing money / resources once several more tiers of buildings/soldiers/defenses were introduced devalued all that previous investment and work to startling degrees.
To me it was reminiscent of fiat currency and hyperinflation due to printing money.
> The apk files you will sometimes find on the internet tend to only have arm support, and will therefore not work on x86_64.
Suggesting that they don't provide cross-abi compatability. If/when they move to Android 11 as the underlying image - it has both x86 and arm translations built into the packaged abi. I suspect that it will be on the user to install any abi translation packages (libhoudini for example) in order to get arm apk's to run on x86 host without qemu.