Re:Transforming OpenStreetMap into thick roads and intersect...
by dabreegster on Saturday September 18, 2021 @10:25AM
(#28576515)
Hmm, I guess I never checked satellite for that example. Part of the motivation there was improving the simulation. While vehicles are moving through the intersection, they grab a lock and prevent conflicting movements. A huge intersection takes longer to cross and was causing unrealistic backups here. But that was only because of the wacky lane-changing model (can only change between those 4 northbound lanes in an intersection, where conflicts are modeled) and poor lane placement at the time. Some of that's been fixed, worth revisiting the shape.
It's hard to say which is better here, to be honest. A giant blob of gray is less helpful than showing some lanes, but the original version is much closer to the actual shape: https://www.google.com/maps/@47.6564275,-122.3223112,203m/da...
Though apparently even google can't handle this intersection. Where did the middle layer of road go, google? https://www.google.com/maps/@47.6556467,-122.3191587,69a,35y...