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Re:Transforming OpenStreetMap into thick roads and intersect... by Dylan16807 on Saturday September 18, 2021 @01:46AM (#28573992)
> Highway on/off ramps https://a-b-street.github.io/docs/tech/map/geometry/index.ht...

It's hard to say which is better here, to be honest. A giant blob of gray is less helpful than showing some lanes, but the original version is much closer to the actual shape: https://www.google.com/maps/@47.6564275,-122.3223112,203m/da...

Though apparently even google can't handle this intersection. Where did the middle layer of road go, google? https://www.google.com/maps/@47.6556467,-122.3191587,69a,35y...

Re:Transforming OpenStreetMap into thick roads and intersect... by dabreegster on Saturday September 18, 2021 @10:25AM (#28576515)
Hmm, I guess I never checked satellite for that example. Part of the motivation there was improving the simulation. While vehicles are moving through the intersection, they grab a lock and prevent conflicting movements. A huge intersection takes longer to cross and was causing unrealistic backups here. But that was only because of the wacky lane-changing model (can only change between those 4 northbound lanes in an intersection, where conflicts are modeled) and poor lane placement at the time. Some of that's been fixed, worth revisiting the shape.