Re:Transforming OpenStreetMap into thick roads and intersect...
by dabreegster on Friday September 17, 2021 @03:12PM
(#28569733)
Just this morning I came across new work from the Berlin OSM community: https://supaplexosm.github.io/strassenraumkarte-neukoelln/?m...
The end-game isn't in sight. We (data consumers of OSM) are just getting started.
Re:Transforming OpenStreetMap into thick roads and intersect...
by Freak_NL on Friday September 17, 2021 @03:44PM
(#28570133)
Supaplex did supplement their map with open data from the municipality though for the street outlines as far as I understand (I've asked), so it's not 100% OpenStreetMap data used there.
Totally awesome and inspiring nonetheless though.
Re:Transforming OpenStreetMap into thick roads and intersect...
by dabreegster on Friday September 17, 2021 @03:57PM
(#28570236)
Right, from https://supaplexosm.github.io/strassenraumkarte-neukoelln/po... (translation https://translate.google.com/translate?sl=auto&tl=en&u=https...), there was an extra curb data-set used. I've actually found a few of these (https://a-b-street.github.io/docs/tech/map/geometry/index.ht...), so the approach is maybe repeatable.
Regardless, the design choices and color scheme are something I would love to adapt.
Re:Transforming OpenStreetMap into thick roads and intersect...
by RicoElectrico on Friday September 17, 2021 @06:28PM
(#28571617)
You can definitely map curbs in OSM if you have high resolution imagery: https://wiki.openstreetmap.org/wiki/Key:area:highway
Do not expect however mainstream data consumers to support it ;)
Re:Transforming OpenStreetMap into thick roads and intersect...
by nkoren on Friday September 17, 2021 @07:05PM
(#28571886)
That is gorgeous! I want it.
Re:Transforming OpenStreetMap into thick roads and intersect...
by Andrew_nenakhov on Friday September 17, 2021 @03:39PM
(#28570055)
What to you mean, "OSM was fading"? When?
Re:Transforming OpenStreetMap into thick roads and intersect...
by reportingsjr on Friday September 17, 2021 @04:05PM
(#28570303)
I'm also curious about this. If you look at the number of users, number of edits, etc then openstreetmap looks like it is on a rocket trajectory.
More and more corporations are putting significant amounts of energy towards improving openstreetmap as well, drastically improving overall quality.
It's insane to see the levels of depth still to plunge - this is incredible documentation and a very cool project
PS - I'd upvote twice if I could for incorporate of cthulhu mythos!