Re:Lawmakers Ask Zuck to Drop 'Instagram for Kids' Since App...
by cutemonster on Thursday September 16, 2021 @07:18AM
(#28550302)
> doesn't it seem similar to past "moral panics"?
No I don't think so.
I've played lots of first person shooters and it's harmless.
But social media causing damaging self worth worries, I slightly experience myself, sometimes. It's a real problem, in my eyes.
(Loot boxes, and computer gaming addiction, are real problems with the games though.)
Re:Lawmakers Ask Zuck to Drop 'Instagram for Kids' Since App...
by Apocryphon on Thursday September 16, 2021 @02:19PM
(#28555210)
I don’t even think that violent video games are harmless. I just think the desensitization is more insidious and longer-term, maybe something with cultural and spiritual ramifications, but not something that’s as immediately harmful to public health like depression caused by social media social stresses.
Re:Lawmakers Ask Zuck to Drop 'Instagram for Kids' Since App...
by cutemonster on Thursday September 16, 2021 @06:00PM
(#28558273)
Hmm. I'm thinking that if there was a graphical video game based on the book "American Psycho" where one was playing that character, maybe it could be damaging to some.
I never saw such a game. -- The FPS games I've seen, I'd compare them more with looking at a ww2 movie.
"The last of us" -- that game maybe that one can cause, like you wrote, a bit desensitization. It's more realistic brutal violence in that game than what I saw in the games i played as a kid.
Any games come to your mind?
Re:Lawmakers Ask Zuck to Drop 'Instagram for Kids' Since App...
by Apocryphon on Thursday September 16, 2021 @06:02PM
(#28558292)
Manhunt jumps to mind. There's a few games, some of which from Rockstar, that aims to be edgy and gratuitous for the sake of it. Maybe the Hitman games, since they are literally murder simulators?
Re:Lawmakers Ask Zuck to Drop 'Instagram for Kids' Since App...
by cutemonster on Monday September 20, 2021 @03:20PM
(#28597664)
I had a look at Manhunt, it's an a more brutal game than what I would have thought.
For sure I wouldn't want military or policemen to play such games, and not kids either
This is the best study i know about digital media and adolescent wellbeing and they find an extremely small effect size (accounting for less than 0.4% of adolescent wellbeing).
https://www.nature.com/articles/s41562%20018%200506%201?mod=...
This doesn't mean we shouldn't be concerned, especially if we are motivated to design better media culture. I can't stand Facebook.