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Re:Apple Won a Battle to Lose the War by quelsolaar on Monday September 13, 2021 @03:12AM (#28508653)
I think this is right. This is a major blow to Apple. If you look at the 10 games on the app store, revenue goes up by 1.8x for every placement. That meant that there are a few VERY profitable games, and it drops off very quickly. My bet is that its the same for non-game apps. If the App store is that tilted, then there are few developers representing most of the revenue, and they can afford setting up an alternative payment process, and the reduced fees for these companies will be significant. They have a lot of incentives to do it. If Apple loses half of the top 40 apps, to alternative payment systems, it will mean a significant amount of revenue lost.
Re:Apple Won a Battle to Lose the War by playpause on Monday September 13, 2021 @03:18AM (#28508694)
> If you look at the 10 games on the app store, revenue goes up by 1.8x for every placement

OT: Where can you see this kind of data?

Re:Apple Won a Battle to Lose the War by corentin88 on Monday September 13, 2021 @03:33AM (#28508787)
Somewhat related:

> And, as the injunction reveals, the vast majority of App Store billings come from gaming. Games account for approximately 70 percent of the entire App Store’s revenue, and 98 percent of in-app purchase revenue. The App Store is a game store, and more specifically, it’s a game store for massive, free-to-play games that make nearly all of their money from in-app items.

Source: https://www.theverge.com/2021/9/10/22667047/apple-epic-rulin...

Re:Apple Won a Battle to Lose the War by Tarsul on Monday September 13, 2021 @04:55AM (#28509178)
this is so eye-opening. One can only imagine how many people are addicted to those games and its casino-like mechanics.
Re:Apple Won a Battle to Lose the War by SSLy on Monday September 13, 2021 @04:51AM (#28509162)
>it’s a game store for massive, free-to-play games that make nearly all of their money from in-app items.

Oh… It's the kind of games I never download if I see smattering of gems/crowns/coins in the IAP's.

Re:Apple Won a Battle to Lose the War by quelsolaar on Monday September 13, 2021 @05:12AM (#28509252)
Someone shared information they aren't allowed to share over drinks.
Re:Apple Won a Battle to Lose the War by Andrew_nenakhov on Monday September 13, 2021 @05:14AM (#28509267)
On the other hand, Apple can remove those games from the top places in AppStore, which, these days, is horrible for discovery anyway. So money will flow to the new occupants of top spots.
Re:Apple Won a Battle to Lose the War by username_my1 on Monday September 13, 2021 @05:19AM (#28509290)
that's why the "anti-trust" laws exist.. in other law suits already apple was required to have a clear way they rank and display apps in the appstore.
Re:Apple Won a Battle to Lose the War by worrycue on Monday September 13, 2021 @05:59AM (#28509504)
My guess is they will just stop doing “Top” lists and do more categorised “Featured” lists and “App Spotlight”. I think the end result will be the same, exposure for the lucky developers and potentially increased revenue.

If there are other stores, antitrust no longer applies and Apple can feature whoever they want on their store front.

Re:Apple Won a Battle to Lose the War by Andrew_nenakhov on Monday September 13, 2021 @02:01PM (#28514589)
"editor's choice", "Games of the week", the possibilities are endless.
Re:Apple Won a Battle to Lose the War by bttrfl on Monday September 13, 2021 @05:17AM (#28509281)
This could be a chicken-egg thing. If the top apps had no Apple payments perhaps they wouldn't be on the list. For an established games the discovery is probably less important though I'd imagine that lots of people buy apps just because they are top apps.