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Re:My Room in 3D by gmueckl on Sunday September 12, 2021 @06:05AM (#28499853)
The things that you list as shortcuts aren't actually shortcuts, but the best tools for their respective jobs.

To put it differently: this is what renderers were aspiring to from the start, but couldn't quite reach initially in real world applications because if a severe lack of computing power. So, for the better part of three decades, computer graphics relied on ugly shortcuts that required laborious workarounds from skilled artists. With the right tools you just don't need a lot of them anymore.

Re:My Room in 3D by errantspark on Sunday September 12, 2021 @09:55PM (#28507051)
True! I meant shortcut in a more sapiocentric way, i.e. "These are the top 3 things you can quickly google and implement for a big realism gain for low effort cost."