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Re:Onivim 2 – A retro-futuristic modal editor by david2ndaccount on Wednesday September 08, 2021 @03:31AM (#28454205)
Why do modern editors have minimaps now? Do people actually find them useful?
Re:Onivim 2 – A retro-futuristic modal editor by asdman123 on Wednesday September 08, 2021 @03:38AM (#28454251)
I personally like them for resolving merge conflicts by hand. It really helps just clicking on a section in blueish to instantly jump to a conflict in large-ish files.
Re:Onivim 2 – A retro-futuristic modal editor by nxpnsv on Wednesday September 08, 2021 @04:08AM (#28454440)
This can be done by colorbands on the scrollbar though
Re:Onivim 2 – A retro-futuristic modal editor by oblio on Wednesday September 08, 2021 @04:10AM (#28454453)
In VSCode you can make it narrow and replace the scrollbar with it, it looks cool :-p
Re:Onivim 2 – A retro-futuristic modal editor by jerrygoyal on Wednesday September 08, 2021 @04:35AM (#28454586)
just tried and i think i like it.
Re:Onivim 2 – A retro-futuristic modal editor by cjohansson on Wednesday September 08, 2021 @04:05AM (#28454417)
I agree, it's a waste of screen estate and focus estate, I can't see the benefit of a minimap. I usually use imenu in Emacs so any definition is 0.1s away with a keypress
Re:Onivim 2 – A retro-futuristic modal editor by bodge5000 on Wednesday September 08, 2021 @05:18AM (#28454838)
I don't tend to find horizontal screen estate to be all that useful, unless A). You have your editor massively zoomed in or B). your lines are (subjectively) too long

I dont find them massively useful, but its nice to have

Re:Onivim 2 – A retro-futuristic modal editor by nxpnsv on Wednesday September 08, 2021 @04:08AM (#28454432)
I’ve seen people using banner style comments visible in the minimap. That is almost useful. But not really.