News for hackers. Stuff that matters.
Re:Minus by nicktorba on Monday September 06, 2021 @08:47PM (#28439662)
I'd love a high latency app as well, but there is undeniable magic in instant communication. My best writing is often when I'm "hot" on a topic and can quickly go back and forth with others on the idea. Steam could quickly run out for that type of thing without instant communication.
Re:Minus by smichel17 on Monday September 06, 2021 @09:16PM (#28439806)
Continuing to brainstorm--

Say, the way some messaging platforms have threads which can branch off of the main channel. Maybe this platform has something like that, too; instantaneous and temporary, where messages disappear N minutes after they're sent. So you can post publicly on the time-delayed cadence, or chat semi-privately in realtime.

I'm not sure if that undermines the desirable properties of the time delay.

Re:Minus by RiceMunk on Tuesday September 07, 2021 @05:42AM (#28442811)
I wonder how much sense it would make for there to be some (simple) function you can tweak a number on to set a balance between the latency and lifetime of your message?

For example the lifetime of your message (counting from when it shows up) could be 2 times the latency of it, e.g. a message with a latency of 1 day would exist for 2 days.