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Re:How we built an auto-scalable Minecraft server for 1000+ ... by inyorgroove on Saturday September 04, 2021 @07:34PM (#28420394)
Does this solution handle PvP style play? Interesting project, keep up the great work!
Re:How we built an auto-scalable Minecraft server for 1000+ ... by Arch-TK on Saturday September 04, 2021 @10:13PM (#28421136)
So obviously I have not actually played PvP on a worldql server but looking at the videos, even if there is some delay: playing at 20tps with some small overhead is much much better than playing at 4tps with no overhead. The PvP experience should be much better than the alternative.