Re:How we built an auto-scalable Minecraft server for 1000+ ...
by 8note on Saturday September 04, 2021 @06:58PM
(#28420138)
Couldn't Minecraft chunks run fairly independently, with some message passing when something needs to move between chunks?
[ Parent
| on HN ]
Re:How we built an auto-scalable Minecraft server for 1000+ ...
by kevingadd on Saturday September 04, 2021 @07:13PM
(#28420245)
Yes*, but players build complex machinery fairly often that can span chunk boundaries, so that requires synchronous coordination between the chunks for those machines to work right.
Re:How we built an auto-scalable Minecraft server for 1000+ ...
by devoutsalsa on Saturday September 04, 2021 @07:34PM
(#28420387)
When will players learn to parallelize their simulated DOGE coin miners?!