Re:Games company claims their graphics are 100,000x better
by greendestiny on Tuesday August 02, 2011 @02:02AM
(#2836014)
Splatting is when you draw with a point cloud but fill in in-between the points to make a solid surface during the rendering. It's only necessary if you get close enough to your point cloud that the points don't map to adjacent pixels.
> @Foggen insufficient information to say if it is tracing or splatting.
They state their method is based on a well-known technique used in engineering and medical visualization, and splatting seems to be used there. I'm still not 100% clear on what splatting is, but there's a bunch of papers applying that term to voxels, e.g. http://graphics.cs.cmu.edu/projects/objewa/