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Re:Stop Waiting for Godot by Jack5500 on Monday August 30, 2021 @06:47AM (#28354377)
I can only recommend Godot. It's easy to pick up and feels like a consistent and fresh take on a game engine. For Unreal especially, for me, it felt like it would always come to the point where Unreal magic is needed to fix a certain problem. With Godot I've never had this feeling, the things you set out to do just work the way you expect them to. Overall you get the feeling that the engine distills the best gamedev ideas of the last 10 years into one nice package and I couldn't ask for more.
Re:Stop Waiting for Godot by Natsu on Monday August 30, 2021 @06:28PM (#28361661)
I tried to get into it a little, but it feels like you end up in the deep end quickly and it's hard for me to make sense of how you hook things up.

I get that there's some message passing thing going on but I don't really quite get how the objects all bind to each other or where you put your logic for controlling things.

A scene seems like an interesting primitive, it's just hard for me to make sense of how to organize things into it and the tutorial basically just says add all the things you want to see on the screen into your scene and don't worry too much about wiring things up.

But I sort of feel like I don't have a real model of how things interact in Godot to make sense of what they're doing yet.

Re:Stop Waiting for Godot by mikepurvis on Monday August 30, 2021 @10:37AM (#28356101)
How do you find the tools? I feel like these kinds of systems live and die by what the tools offer you in terms of features, ergonomics, extensibility, etc.
Re:Stop Waiting for Godot by tootie on Monday August 30, 2021 @11:12AM (#28356399)
What about the actual output? Are 3D games written in Godot comparable in performance to commercial products?
Re:Stop Waiting for Godot by crysin on Monday August 30, 2021 @01:16PM (#28358164)
If you're looking for a good 3D engine that is open source there's https://o3de.org/ which is now part of the Linux Foundation and based off of Amazon's Lumberyard game engine
Re:Stop Waiting for Godot by tapoxi on Monday August 30, 2021 @12:20PM (#28357290)
The remake of Sega's Sonic Colors was apparently created with Godot.