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Re:Why WebAssembly is innovative even outside the browser by runawaybottle on Sunday August 08, 2021 @05:00PM (#28110061)
I think the nail in the coffin will only happen when the DOM is killed. If someone can write a rendering engine in WASM that renders to canvas (maybe even render apps with webgl), then can just create a new api for browser apps.

That’ll be the end of frontend as we know it, and everyone will have to learn this new api. The benefits are obvious, we’ll finally have a rendering engine for apps. I suppose document-based html pages can stick around, but the rest of us can move on.

Re:Why WebAssembly is innovative even outside the browser by still_grokking on Sunday August 08, 2021 @07:23PM (#28111125)
You mean like for example MS Blazor WASM, or Qt for WebAssembly (QML in the browser)?

Even I think something like that is long overdue (as the misuse of HTML and DOM as the most horrible GUI framework for application development ever invented should stop immediately) I somehow don't like the outlook of MS Blazor becoming a thing. I hope everybody knows what that would mean: "Windows" (APIs) in the browser…

QML on the other hands side looks good (at least from the outside). But it's nowhere close to significant usage, so no hope for that, frankly.

Re:Why WebAssembly is innovative even outside the browser by rini17 on Sunday August 08, 2021 @06:39PM (#28110837)
And it will be exactly as infuriating as Flash was (except for the artist). Change my mind.
Re:Why WebAssembly is innovative even outside the browser by pjmlp on Monday August 09, 2021 @01:34AM (#28113040)
I won't surely change your mind, that is exactly what I am looking for.

WebAssembly made us regress 10 years, and we lost the great GUI based tooling for Web page creation and 3D games that are actually hardware accelerated without browsers doing blacklists.

https://platform.uno/

Re:Why WebAssembly is innovative even outside the browser by idsout on Sunday August 08, 2021 @11:23PM (#28112446)