Re:Going forward, Unity devs will need Unity Pro to publish ...
by pjmlp on Friday August 06, 2021 @02:24PM
(#28091068)
The idea is that you develop with GDK, then you are already 80% there when applying for an XBox submission.
HoloLens (aka Windows Mixed Reality) has already moved away from UWP, you are supposed to use Unity, Unreal or OpenXR.
> Xbox console development requires the “Microsoft Game Development Kit with Xbox Extensions (GDKX)”. Games will need to retarget and rebuild for Xbox One or Xbox Series X|S with the GDKX installed.
> The GDKX is currently only available under confidential license within an NDA Xbox program (e.g. ID@Xbox).
Given that games are mostly DirectX with maybe 5% of UWP-dependent code I personally don’t mind if they deprecate it at some time in the future.