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Re:The historical accuracy of medieval city-builder video games by mpfundstein on Wednesday August 04, 2021 @12:56PM (#28063375)
The settlers.did this AFAIK
Re:The historical accuracy of medieval city-builder video games by FooHentai on Wednesday August 04, 2021 @06:04PM (#28067018)
I recall in settlers 2 you put down the initial walkway, but it widening into a 2-way path and eventually a carriageway that donkeys would traverse was down to how much traffic it saw.
Re:The historical accuracy of medieval city-builder video games by skitter on Wednesday August 04, 2021 @01:31PM (#28063805)
Specifically Settlers 3 & 4. In 1, 2, 6 and I believe 7, paths are build manually; 5 doesn't have roads.
Re:The historical accuracy of medieval city-builder video games by sedatk on Wednesday August 04, 2021 @07:51PM (#28067958)
Back in the 90's, just to set the record straight. It was probably the first game that did it.