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Re:In defense of hard counters in real time strategy games by s5300 on Tuesday July 27, 2021 @08:24PM (#27979148)
I was under the impression that with all they'd done to FaF performance was now mostly dependent on the least common denominator of whoever you're playing with's hardware (outside of a full game of setons with close to max units each or something) but I haven't actually checked in quite some time now. Sucks if it still does become a slow mess fairly quickly into a game.

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