Re:A digital museum of video game levels
by Jasper_ on Thursday July 22, 2021 @09:26AM
(#27918557)
The big restriction on that system was honestly memory, since the GameCube only had around 24MB of memory usable by the CPU. That's really what necessitated splitting up the Great Sea into chunks. Check the Chrome memory usage while that's loaded; guaranteed it'll be a bit higher.
[ Parent
| on HN ]
There are no comments on this comment yet.