Re:Vulkan Memory Allocator
by pjmlp on Wednesday July 21, 2021 @01:51PM
(#27909589)
My degree thesis was porting a particle engine framework from NeXTSTEP/OpenGL/Objective-C into Windows/OpenGL/C++ with MFC.
Yet that doesn't mean I don't care about newbies in 2021, specially when Khronos says OpenGL isn't going to move beyond version 4.6, thus everyone new in the field feels like Vulkan is what they should learn instead.
Yet that doesn't mean I don't care about newbies in 2021, specially when Khronos says OpenGL isn't going to move beyond version 4.6, thus everyone new in the field feels like Vulkan is what they should learn instead.