Re:Show HN: WrittenRealms – a modern platform for text-based...
by mattowen_uk on Wednesday July 21, 2021 @06:52AM
(#27904596)
It's not really the fault of MUD developers, more the obsessive nature of the players, who each have their own favourite client that is set-up exactly how they like it, and full of huge macros and plug-ins that only they understand. These players will not even try out your new MU* if it doesn't support their client.
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Re:Show HN: WrittenRealms – a modern platform for text-based...
by ecdavis on Wednesday July 21, 2021 @08:00PM
(#27913696)
I think it is the fault of the MUD developers, because they feel like they must support those players.
The group of people who play MUDs "traditionally" (with a dedicated, telnet-based MUD client) is small and shrinking every year.
The group of people who play lo-fi, retro-style games is large and growing every year.
Why give special treatment to the former group if it hinders your ability to appeal to the latter group?